Saturday, July 15, 2006
Friday, April 14, 2006
How Bill Gates works
How I Work: Bill Gates
A short piece on the technology on Bill's desk.
- not a lot of paper
- big screens
- tablet pc
- and a whiteboard's still there
Friday, September 02, 2005
to have a glimpse at what Vodafone envisages in the next decade or so...
Tuesday, April 12, 2005
conference at uc irvine
Consider submitting a poster to this conference at UC Irvine on June 3rd.
The University of California, Irvine (UCI) Institute for Software Research (ISR) Graduate Student Research Forum (GSRF) is an event “for students by students”. Both the program and organizing committee for the first annual GSRF are entirely composed of graduate students from universities across California.
The primary goal of the Forum is to foster community and expose possibilities for inter-disciplinary collaborations by providing an opportunity for students researching various dimensions of software and information technology to come together, meet, interact, and discuss their activities with a diverse group of their peers. Specific areas of interest are listed below, but generally fall in the broader categories of software engineering, human-computer interaction, ubiquitous computing, social computing, and arts computation and engineering.
Participating students will receive valuable feedback useful in shaping their current research and informing their future research activities. To further promote interaction, we will also be hosting a competition for “Best Inter-Disciplinary Project Idea” among all participants and attendees focusing on the formulation of novel research directions.
The deadline is April 22.
Wednesday, March 16, 2005
Public transport users in Tyne and Wear may soon be able to use their mobile phone as a bus or train ticket.
Friday, March 11, 2005
Does anyone know memetika?
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Makes me not want to submit anything...+jono
Thursday, March 10, 2005
Colorization Using Optimization
In this paper we present a simple colorization method that requires neither precise image segmentation, nor accurate region tracking. Our method is based on a simple premise: neighboring pixels in space-time that have similar intensities should have similar colors.
In our approach an artist only needs to annotate the image with a few color scribbles, and the indicated colors are automatically propagated in both space and time to produce a fully colorized image or sequence.